Preview Octane for Softimage 1.02

Forums: Preview Octane for Softimage 1.02
Autodesk Softimage XSI (Developed by Face)

Re: Preview Octane for Softimage 1.02

Postby face » Sun Feb 23, 2014 6:01 pm

face Sun Feb 23, 2014 6:01 pm
A little update.
It is now possible to save with 8 and 16 bit png and with 32bit exr, per channel.
This was also possible in the old one, but hasn´t work with motion blur, which is now possible.
The use of OpenExr and png++ make it work inside the plugin...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
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Re: Preview Octane for Softimage 1.02

Postby face » Mon Feb 24, 2014 5:35 pm

face Mon Feb 24, 2014 5:35 pm
The render options are cleaned up a little bit.
The "Misc" tab is removed and the underlying options are moved into other (new) tabs.

face
Attachments
settings.gif
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
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Re: Preview Octane for Softimage 1.02

Postby PeterCGS » Mon Feb 24, 2014 5:49 pm

PeterCGS Mon Feb 24, 2014 5:49 pm
Very nice :)
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Re: Preview Octane for Softimage 1.02

Postby Gescort » Tue Mar 04, 2014 6:48 pm

Gescort Tue Mar 04, 2014 6:48 pm
Hi, Face!
What future do you see for development of octane in with the official end of the softimage? http://area.autodesk.com/softimagetransition
Will be further development?

Sorry for my english.
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Re: Preview Octane for Softimage 1.02

Postby face » Tue Mar 04, 2014 8:15 pm

face Tue Mar 04, 2014 8:15 pm
The plan is to use Softimage and Maya till 2016.
There is no other option and i don´t like it, but Maya is the standard, why ever...

After 2016 i will decide to use Softimage or Maya.
When nothing significant happens with Maya´s UI and workflow, i will give back my Maya license so that i can use only Softimage.

An other option is maybe Houdini or write a own application :lol:

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
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Re: Preview Octane for Softimage 1.02

Postby benoit_3d » Fri Mar 21, 2014 12:28 pm

benoit_3d Fri Mar 21, 2014 12:28 pm
Hello Face,
Any news about 1.02 and Motion Blur release date ?
It should be a good thing for Softimage users (good news are rare this time...)
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Re: Preview Octane for Softimage 1.02

Postby face » Fri Mar 21, 2014 12:39 pm

face Fri Mar 21, 2014 12:39 pm
There isn´t much work to do for the first RC of 1.02.
I have at most to do to copy some code from one place to another.

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
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Re: Preview Octane for Softimage 1.02

Postby face » Sun Mar 23, 2014 8:54 am

face Sun Mar 23, 2014 8:54 am
The next feature...

face

Object Layer Map
[vimeo]http://www.vimeo.com/89825523[/vimeo]
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
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Re: Preview Octane for Softimage 1.02

Postby face » Wed Mar 26, 2014 11:10 am

face Wed Mar 26, 2014 11:10 am
Perspective projection.
I think i will add a shader where you can select the camera and plug this into the projection port of a texture.
It´s better and faster as to write expressions...

face
Attachments
perspective.jpg
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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Re: Preview Octane for Softimage 1.02

Postby face » Wed Mar 26, 2014 11:16 am

face Wed Mar 26, 2014 11:16 am
The next part is to implement the mapping types to the other shaders. Which is only a copy/paste.
And then, i don´t know. I think it is then time for a first RC version...

face
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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