bb3d wrote:Wait... you implemented object motionblur, although Octane does not support it yet?
And are those cubes instances? Will 1.02 support instances finally?
It´s only a fake MB.
It combines the last and the current image together. This combined image will then used as the base for the next combine.
It isn´t so good as an average of a image sequence, but you haven´t to store all images in memory.
Which can be much heavy on a resolution of 8192px x 8192px and 32 sample images.
It´s also only WIP because i have some problems to make it working. For now it uses only 8bit.
The cube sequence uses the emTopolizer to make a single mesh.
For now i have to convert the plugin to work with the current SDK.
Also the new mapping modes must be implemented in the shaders and the code generation.
face