manalokos wrote:Hello
I am trying out the demo, and cannot use different scaling values for textures in X and Y. It always uses uniform scaling...
Ok have checked it and you can use a transformation shader to use different scalings.
face
manalokos wrote:Hello
I am trying out the demo, and cannot use different scaling values for textures in X and Y. It always uses uniform scaling...
Gescort wrote:Hi Face,
XSI crashes when create shader compounds (create inports to compound).
yashugan wrote:Hi Face, i would like to know if possible, the step list of the thing that you are updating in the preview.
Expecially there are some (for me ) ultra important stuff that should have priority.
Two of them are the RENDER REGION,and the second is the correct delete of the object in the render when you remove them from the scene. What you think? Witch is you roadstep of develope? Thank you!!!!!!!!!
PS: octane in XSI is a dream that come true!
Return to Autodesk Softimage XSI
Users browsing this forum: No registered users and 17 guests