by PeterCGS » Thu Jun 13, 2013 10:32 pm
PeterCGS
Thu Jun 13, 2013 10:32 pm
Ok, now I see what doesnt work in V1.16 and V1.17.. Its when choosing a "Mesh_to_render" and rendering animations.
I have a scene, and a object called ground.obj, and some particles (.csv files etc). aand I pipe them to a geometry group called assembly. Now I choose assembly as the Mesh_to_render and render a animation, but it only reads the ground.obj not the ground_anim.obj as it does when having the Mesh_to_render in default mode.
/regards Peter
Win7, i7 980 Hexacore, 24GB RAM, 3xEVGA SC 670 GTX 4GB