Hi guys,
i am getting crazy to make motion blur work properly from houdini exported alembic files.
Any tips?
When motion blur is ON in Octane. The houdini stuff do crazy stuff in the render... it dissapears from one frame to another... or spikes of geo appears...
IF i turn the motion blur off in octane.. all renders fine.
The problems i have is with geo and simulations done from scratch in houdini... I have other geos that were exported from maya, simulated in houdini and exported back to maya... and those works great.
The stuff from houdini is a vellum simulation of some feathers...
Any help would be amazing!
Thanks!