So I would like to ask you to do a simple Maya Octane scene with:
1 create 1 poly cube
2 assign 3 different octane materials to some cube faces
3 create a MASH INSTANCER network with the poly cube selected
4 check your render (if your render is white or shows nothing you are good! "means you get the same result I'm getting= NOTHING)
5 now, assign a single material to the cube.
6 re-render (renders ok)
I'm asking for some help, as I have troubles rendering the scattered meshes with multiple materials as trees or flowers.
They do render fine if MASH MESH is created. (The problem with this method is the weight of the scene computer really slows down)
But nothing with MASH Instances.
I must specify, the MASH REPRO node works fine, but makes the scene very heavy.
My problem is how to use MASH INSTANCER with complex MESHES (multiple material on single/combined mesh)
PLS HELP