by haze » Wed Oct 05, 2016 10:07 pm
haze
Wed Oct 05, 2016 10:07 pm
We've heard back from Autodesk, and it seems likely that there is some corruption of OpenGL state occurring. In the past there was no problem, but we are hunting to find out where the problem is coming from. The mapping from Maya to Octane is especially complicated in plugin v2.