Maya OBJ Sequence to Octane

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Maya OBJ Sequence to Octane

Postby enzyme » Wed Jun 02, 2010 1:21 pm

enzyme Wed Jun 02, 2010 1:21 pm
Hi team,

I am trying to render this scene in Maya that basically have a sequence group of OBJ that I imported from Houdini. The grouping will have ON and OFF (visibility), depending on the frame number.

I tried to use Maya2Octane plugin, but soon I found that the exporter actually export all OBJs in the scene (including hidden one). This was not obvious for me at first.

Do you have any suggestion to work around this?

I heard someone mentioned about batch *.bat to render out. But still, I think that's not the best solution.

Maybe for the next plugin upgrade, it's better to render only visible mesh/poly on scene (ignore hidden object) and export that to Octane? What do you think?

Cheers,
- Jimmy
CPU : Intel(R) Core(TM) i7 CPU at 2.67GHz 2.79GHz 6GB of RAM - Windows XP Pro 64 bits. Internal Graphic card : Quadro FX4600.
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Re: Maya OBJ Sequence to Octane

Postby bazuka » Thu Jun 03, 2010 5:15 am

bazuka Thu Jun 03, 2010 5:15 am
at this point exporter will export all object in the scene no matter if they r visible or not, but i hope for the weekend ill make the fix for it ;)

cheers
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Re: Maya OBJ Sequence to Octane

Postby enzyme » Thu Jun 03, 2010 5:31 am

enzyme Thu Jun 03, 2010 5:31 am
that will be fantastic! thanks a lot bazuka :)

- Jimmy
CPU : Intel(R) Core(TM) i7 CPU at 2.67GHz 2.79GHz 6GB of RAM - Windows XP Pro 64 bits. Internal Graphic card : Quadro FX4600.
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Re: Maya OBJ Sequence to Octane

Postby digonico » Thu Jun 03, 2010 10:06 pm

digonico Thu Jun 03, 2010 10:06 pm
A workaround could be keyframing objects 'scale' instead of 'visibility' ... is always the best choice.

That should work fine.


good luck
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Re: Maya OBJ Sequence to Octane

Postby bazuka » Fri Jun 04, 2010 5:54 am

bazuka Fri Jun 04, 2010 5:54 am
i made a fix u can get it from 1st page ;)
Maya 2009 x64 & Maya 2011 x64
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Re: Maya OBJ Sequence to Octane

Postby enzyme » Fri Jun 04, 2010 1:15 pm

enzyme Fri Jun 04, 2010 1:15 pm
@bazuka

I just tested the new version, it works great :) Thank you so much. I'll go to your original thread and give feedback.

- Jimmy
CPU : Intel(R) Core(TM) i7 CPU at 2.67GHz 2.79GHz 6GB of RAM - Windows XP Pro 64 bits. Internal Graphic card : Quadro FX4600.
enzyme
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Re: Maya OBJ Sequence to Octane

Postby bazuka » Fri Jun 04, 2010 2:58 pm

bazuka Fri Jun 04, 2010 2:58 pm
im glad that we fixed 1 more probl ;)

have fun
Maya 2009 x64 & Maya 2011 x64
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2x Quad Core Q6600, 8gb, Nvidia Gtx 260 & Gtx 460
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