Hi,
I have this scene that I am trying to render, but all my textures get named weirdly with the maya exporter, they look like "-s 0.142857 0.142857 something" or "-s 0.125 0.125 thats" and I always get weird numbers and the error message in Octane: Cannot find file (with the weird name). The jpgs are intact but Octane looks for the wrong file names.
I have tried with a fresh new scene but... my client needs this one haha. Also tried to reimport in a new maya scene without success (maya 2010 win 7 64).
Another question: I have 0-1 uvs on my objects and my textures are tiled on them (like 8x on U, 5x on V, etc) but Octane always open the textures as 1 x 1, any way to keep my normal tiling automatically?
Thanks
Eric