renmaxhb wrote:2.58M,
Ipr stop working if I copy a light ,Error: Error materials export. Octane render stopped.
Please, when you get some errors, read
all error messages, not only last one.
![Wink ;)](./images/smilies/icon_e_wink.gif)
And reading the changelog of new versions may be helpful too.
![Wink ;)](./images/smilies/icon_e_wink.gif)
It is
not the bug. I will try to explain what your problem is:
The
full error message looks like this:
- Code: Select all
// Error: Octane: Light node "octaneLight1" has not unique name //
// Error: Octane: Light node "octaneLight1" has not unique name //
// Error: Error materials export. Octane render stopped. //
And one of the additional features in changelog of previous version looks like this:
JimStar wrote:- Material nodes are checked now before render to have unique names (to not interchange inside Octane engine).
One of the problems wich eliminates this addition is the problem that when you duplicate the "locator" object, Maya does not rename the duplicated object and creates the light
with the same name. In this case the Octane Diffuse Material (with emission enabled) of this light node will be indexed in Octane engine (wich indexes them by names) as
the same node. And you will get the problem when the settings of duplicated light node will be linked to settings of the light node being duplicated inside Octane engine.
To eliminate this and some other problems, the checking for names uniqueness were added to previous version.
So, just rename the second Light Node from "
octaneLight1" to "
octaneLight2" and all will be OK.
![Wink ;)](./images/smilies/icon_e_wink.gif)