I´m joining this thread too.
i have noticed that octane render is still very very slow to ram up the whole scene. if i have a heavy 10 million polygon scene, it takes forever to get a render going, the rendering process is still pretty fast but when it starts to prepare the render, it just stands there and think.
it just feels like it´s still exporting like the old plugin exporter. is this a bug ? or is it just something that will be fixed in the next version ?
also i have never experienced a more unstable renderer plugin before now, i have tried octane render three or four times this day and i managed to crash maya every time. that should not be possible
and last.
i haven´t been able to render a full animation yet, because the renderer get´s stuck. it simply just stop at some point and i have to restart it, very annoying really. and something strange happens to my render, an example here is i have some clear water shading going on, and then suddenly in one of the frames changes the water to something that looks like dark deep ocean water. another example is that i get a completely overexposed image.
i´m a little disappointed about this plugin, but i will try and get along with it and hope for quick bug fixes and updates.