Hello Octane team and community!
I get the feeling that C4D users are privileged compare to Max users as they have access to more robust features. For example, in Max we only have the option to use a specular material on a mesh to create volume fog (apart from adding scattering to the Daylight system) whereas C4D users can use a versatile Fog Volume Object, or even a null material. Moreover, they have access to a versatile render window which offers render history as well as a render comparison feature a la V-Ray Frame Buffer. There may be other differences that I haven't discovered yet, but you get the idea.
It is clear to me that the majority of your customer base (for the plugin) is C4D users, but I can imagine that Max users should only come second to that. I don't know whether development for Max is hindered by the fact that Max is ancient, thus leading Octane for Max to a dead end..So, questions are:
1. Will you bring these, plus new features to Max any time soon ?
2. Will C4D always benefit from the better version of Octane ?
Thank you!