convert material

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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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convert material

Postby pierres » Fri Jan 26, 2024 7:25 am

pierres Fri Jan 26, 2024 7:25 am
Hello

Is there a solution to switch a scene with octane materials to a unity compatible scene?
THANKS
pierres
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Re: convert material

Postby paride4331 » Wed Jan 31, 2024 11:03 am

paride4331 Wed Jan 31, 2024 11:03 am
Hi pierres,
The solution is to export the scene to .ORBX or export the geometry in the required format and then assign Octane materials (previously saved in Octane Render for 3ds Max in your localDB). However, I would recommend taking a look or asking in the Unity forum section for further assistance.
https://docs.otoy.com/3DSMaxH/3DSMaxPlu ... Export.htm
https://docs.otoy.com/3DSMaxH/3DSMaxPlu ... ocalDB.htm
https://docs.otoy.com/3DSMaxH/3DSMaxPlu ... terial.htm
Regards
Paride
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Re: convert material

Postby Elvissuperstar007 » Thu Feb 01, 2024 2:49 am

Elvissuperstar007 Thu Feb 01, 2024 2:49 am
I bought this plugin but haven't tested it yet, I don't work in Unity
https://www.scriptspot.com/3ds-max/scri ... verter-pro

To V-Ray from:
Standard (Default Scanline)
Corona Render (v7 or higher)
FStorm Render (v1.5.1c or higher)
Octane Render (2021.1.4-12.16 or higher)
finalRender (SE R3.5)
Arnold (basic)
Brazil_Advanced (RS v 1.2) material
NVIDIA iray (unofficial) material.

From V-Ray to:
Standard (Default Scanline) materials/maps
Corona Render (v9 or higher)
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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