Just tried hiding everything but 1 object and it rendered ok.
Turned everything back on and it failed.
Here's the log. Might have something useful in?
Rik wrote:Hi Paride
Still getting failed render messages when using 2 GPUs. Works alot better when I only enable 1 card.
Have done clean driver installs.
I'm using the latest version.OctaneRender_Studio+_for_3ds_Max_2023.1_-_14.05
I also installed the latest standalone and once I'd worked out how to see anything I got this...
Can you see if there's anything on the screengrab that might tell you why the renders fail?
Rik wrote:Yup.
OOC is set to 4GB but don't think it's required - if you look at the render stats info on the this image the gpu memory is only on 4.277GB and the cards have 11GB so don't see how it can be a memory issue.
This was rendered on 1 card as 2 just won't work.
When using Blender the 2 cards work no problem with Cycles.
I've also attached the detailed log which I'm hoping you guys might be able to use to work out what's the reason for the fails when using 2 cards...
Thanks
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