Hi Paride,
Do you have any idea how to do this?
We have a lot of cars copied as INSTANCE all using the same texture. For the brake lights it is a mix texture for ON and OFF brake lights.
Is there any way for the Amount to use some kind of trick or script when the mesh (car) moves it's brake lights switch to OFF when stops turn to ON. The problem is all cars must be instance and one texture so the system must apply OFF to only moving cars. And on to stationary.
I attached a small scene
PS I know there is a script that changes material ID from 1 to 2 depending if car moves or not. But we cannot sue it with city traffic 2
Thank you!