Hi
This was asked a couple of years ago. Wasn't possible then but has there been any progress?
Would be a game changer...
Would it be feasible to add a denoise restriction to the object tag, so that we can have the denoise ignore certain objects?
This would be especially helpfull in scenes with highly complex textures or objects like fur, carpets etc.
The denoiser is awesome for flat surfaces but totally borks anything like fabrics leaving them looking like a splodgy mess.