Phoenix FD liquid blend

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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Phoenix FD liquid blend

Postby remKa » Fri Apr 01, 2022 9:37 am

remKa Fri Apr 01, 2022 9:37 am
Hello Paride,

I have to blend two liquids in a same phoenix fd simulation, how do I set up an octane material to do that ?

Thank you in advance !
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Re: Phoenix FD liquid blend

Postby paride4331 » Mon Apr 04, 2022 8:54 am

paride4331 Mon Apr 04, 2022 8:54 am
Hi remka,
At the moment these seem to be possible solutions:
viewtopic.php?f=51&t=78391#p404302
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Re: Phoenix FD liquid blend

Postby remKa » Mon Apr 04, 2022 9:54 am

remKa Mon Apr 04, 2022 9:54 am
Hello Paride,

I've tried to do what you said in this topic but I didn't managed to make it work on Phoenix FD, I guess I'm a map channel noob :oops:

I know that it's time consuming for you as Phoenix FD is not a part of 3ds max but it is a really big industry standard now.

I'm thrilled by the work done on Octane and I'm using it for almost 10 years now and I won't see myself using another plugin but that said, we still don't have a correct workflow for wetmaps or liquid blending.
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Re: Phoenix FD liquid blend

Postby paride4331 » Mon Apr 04, 2022 10:09 am

paride4331 Mon Apr 04, 2022 10:09 am
Hi remks,
It works with 3dsMax fluid not with Phoenix.

https://knowledge.autodesk.com/support/ ... 7-htm.html

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Re: Phoenix FD liquid blend

Postby remKa » Mon Apr 04, 2022 10:21 am

remKa Mon Apr 04, 2022 10:21 am
Yes I assumed that... so my question would be : is it in the development plans ?
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Re: Phoenix FD liquid blend

Postby paride4331 » Mon Apr 04, 2022 10:23 am

paride4331 Mon Apr 04, 2022 10:23 am
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Re: Phoenix FD liquid blend

Postby remKa » Tue Apr 05, 2022 2:10 pm

remKa Tue Apr 05, 2022 2:10 pm
Just in case someone needs this feature also, be aware that VRay GPU is not able to render a PhoenixFDGridTexture neither... everything has to go through the CPU.
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