Random OSL Displace Map

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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Random OSL Displace Map

Postby kcpr-raffaEl » Thu Nov 18, 2021 2:12 pm

kcpr-raffaEl Thu Nov 18, 2021 2:12 pm
Hi All!!

I've got question - if is possible to randomize Displace using OSL Texture?
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Re: Random OSL Displace Map

Postby paride4331 » Thu Nov 18, 2021 4:01 pm

paride4331 Thu Nov 18, 2021 4:01 pm
Hi kcpr-raffaEl,
You can do it using the Chaos texture node.
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Paride
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Re: Random OSL Displace Map

Postby kcpr-raffaEl » Thu Nov 18, 2021 4:39 pm

kcpr-raffaEl Thu Nov 18, 2021 4:39 pm
Thank You for your answer!

I should be more precise:

I need every instance of object to have different displacement, but based on one texture, which position coordinates and rotation are randomized by OSL Script.

I'm not sure if it's even possible... :?:
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Re: Random OSL Displace Map

Postby jobigoud » Fri Nov 19, 2021 11:59 am

jobigoud Fri Nov 19, 2021 11:59 am
Per-instance displacement is not supported.
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Re: Random OSL Displace Map

Postby kcpr-raffaEl » Fri Nov 19, 2021 12:23 pm

kcpr-raffaEl Fri Nov 19, 2021 12:23 pm
Thank You,

That makes everything clear.
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