by samsue » Wed Oct 14, 2020 8:56 am
samsue
Wed Oct 14, 2020 8:56 am
good question,
1. The New function, Viewport Tone Mapping, added another level of difficulty.
2. 3ds Max gamma Hack, the info poup up, lets you understand that if you use Linear you should turn it off, but it creates a lot of confusion.
3. You have in Imager, again gamma.
4. Response, I have no idea why yet, if you use in Gamma 1 is linear if you use 2.2 eh sRGB ...
5. Order, honestly I don't understand that yet.
6. Again in the camera you have everything again, I understand that this is of the greatest flexibility, but who, render with so many different gamma, response, order ... in a same project
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