how do i save the render correctly?

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how do i save the render correctly?

Postby Elvissuperstar007 » Sun Oct 11, 2020 5:47 pm

Elvissuperstar007 Sun Oct 11, 2020 5:47 pm
very dark
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win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
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Re: how do i save the render correctly?

Postby samsue » Mon Oct 12, 2020 11:28 am

samsue Mon Oct 12, 2020 11:28 am
Hey,

check this topic;

viewtopic.php?f=27&t=74845
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Re: how do i save the render correctly?

Postby Elvissuperstar007 » Tue Oct 13, 2020 9:20 pm

Elvissuperstar007 Tue Oct 13, 2020 9:20 pm
samsue wrote:Hey,

check this topic;

viewtopic.php?f=27&t=74845


are they mocking?) why not do everything just so that by default people do not suffer
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
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Re: how do i save the render correctly?

Postby samsue » Wed Oct 14, 2020 8:56 am

samsue Wed Oct 14, 2020 8:56 am
good question,


1. The New function, Viewport Tone Mapping, added another level of difficulty.

2. 3ds Max gamma Hack, the info poup up, lets you understand that if you use Linear you should turn it off, but it creates a lot of confusion.

3. You have in Imager, again gamma.

4. Response, I have no idea why yet, if you use in Gamma 1 is linear if you use 2.2 eh sRGB ...

5. Order, honestly I don't understand that yet.

6. Again in the camera you have everything again, I understand that this is of the greatest flexibility, but who, render with so many different gamma, response, order ... in a same project
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