Now this comes activated by default... also magically the nonlinear tone mapping too is on by default with a linear/off preset in the render settings..
and in the octane camera an awfull agfacolor preset? what the hell?
i spent lot of time trying to figure out what happened.. why all now looks different from previous versions...
so to summarize i found 2 ways:
option 1:
=> gamma hack: on
=> nonlinear tone mapping: on with "srgb" response curve
option 2: (like was in 2019 last stable version)
=> gamma hack: off
=> nonlinear tone mapping: OFF // or ON with linear/off preset (which is the same)
with this both options the exr files saves fine (with no srgb applied) while we see it ok (with srgb applied) in the render octane buffer.
which one is the correct to go?
it seems we were working all the time with the wrong settings in max?
Thanks!