OSL Raytype 3dsMax

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OSL Raytype 3dsMax

Postby paride4331 » Tue May 14, 2019 1:20 pm

paride4331 Tue May 14, 2019 1:20 pm
Hi guys,
OSL Raytype by Calus in 3dSMax.
Regards
Paride
https://render.otoy.com/forum/viewtopic.php?f=51&t=71631
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Re: OSL Raytype 3dsMax

Postby HHbomb » Tue May 14, 2019 8:56 pm

HHbomb Tue May 14, 2019 8:56 pm
Looks very nicze !!! Thanks .
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Re: OSL Raytype 3dsMax

Postby HHbomb » Fri May 17, 2019 11:05 am

HHbomb Fri May 17, 2019 11:05 am
After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though. :(
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Re: OSL Raytype 3dsMax

Postby HHbomb » Fri May 17, 2019 11:12 am

HHbomb Fri May 17, 2019 11:12 am
After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though. :(
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Re: OSL Raytype 3dsMax

Postby frankmci » Fri May 17, 2019 12:16 pm

frankmci Fri May 17, 2019 12:16 pm
HHbomb wrote:After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though. :(


I don't know if this is the same issue, as I'm using it in C4D, but what I'm seeing is that it will remove reflections of an emitting surface, but not the specular highlight. Depending on the reflective surface settings, it can look similar.

RayTypeReflections.jpg
RayType Reflections vs Specular Highlight
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Re: OSL Raytype 3dsMax

Postby HHbomb » Fri May 17, 2019 1:08 pm

HHbomb Fri May 17, 2019 1:08 pm
OOOOpps, sorry... If I don't want to see emission in reflections, I just need to uncheck "visible in specular" in emission map. :lol:
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Re: OSL Raytype 3dsMax

Postby acc24ex » Sat May 18, 2019 8:19 pm

acc24ex Sat May 18, 2019 8:19 pm
OMG super cool.. keep them coming :)
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Re: OSL Raytype 3dsMax

Postby Moonhowl » Sun Jun 02, 2019 10:50 pm

Moonhowl Sun Jun 02, 2019 10:50 pm
After testing, diffuse material with an emission map can't be removed from reflections... It would be cool though.

Just drop the OSL texture into the "distribution" parameter of the emission texture as well - works perfectly.
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Re: OSL Raytype 3dsMax

Postby HHbomb » Mon Jun 03, 2019 10:21 am

HHbomb Mon Jun 03, 2019 10:21 am
In fact it seems to works in both slots... But OSL have sometimes strange behaviour, not always correctly updated when apply changes...
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