Exporting from 3DSMAX TO ORBX problem

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Exporting from 3DSMAX TO ORBX problem

Postby richardyarlett » Fri Oct 12, 2018 3:26 am

richardyarlett Fri Oct 12, 2018 3:26 am
Exporting from 3DSMAX TO ORBX problem

When exporting "animated" geometry from 3dsmax to an orbx file for use in the stand-alone, not only is it MUCH slower on keyframed animated geometry rather than non animated geometry, but it is creating a new mesh PER KEYFRAME for all animated geometry. It is making massive massive files. Can you check into this immediately. I posted this to Jules on the FACEBOOK page and he has asked I post it here straight away to get it confirmed.

I am using V4 RC4 6.07
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Re: Exporting from 3DSMAX TO ORBX problem

Postby paride4331 » Fri Oct 12, 2018 6:42 am

paride4331 Fri Oct 12, 2018 6:42 am
Hi richardyarlett,
could you share your scene (in PM) to testing the issue you report?
3dsMax > File > archive
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Re: Exporting from 3DSMAX TO ORBX problem

Postby paride4331 » Fri Oct 12, 2018 8:25 am

paride4331 Fri Oct 12, 2018 8:25 am
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Re: Exporting from 3DSMAX TO ORBX problem

Postby richardyarlett » Fri Oct 12, 2018 6:22 pm

richardyarlett Fri Oct 12, 2018 6:22 pm
I PMd you
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Re: Exporting from 3DSMAX TO ORBX problem

Postby richardyarlett » Sat Oct 13, 2018 4:20 pm

richardyarlett Sat Oct 13, 2018 4:20 pm
Paride ?
Any comment or work around ?
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Re: Exporting from 3DSMAX TO ORBX problem

Postby haze » Sun Oct 14, 2018 4:36 am

haze Sun Oct 14, 2018 4:36 am
richardyarlett wrote:Paride ?
Any comment or work around ?


Did you try his suggestion above? Did it make any difference?
viewtopic.php?p=347945#p347945
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Re: Exporting from 3DSMAX TO ORBX problem

Postby richardyarlett » Sun Oct 14, 2018 4:39 pm

richardyarlett Sun Oct 14, 2018 4:39 pm
Yes that suggestion makes no difference at all the massive file size, same 3 hour export.
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Re: Exporting from 3DSMAX TO ORBX problem

Postby haze » Mon Oct 15, 2018 3:48 am

haze Mon Oct 15, 2018 3:48 am
From our discussion via skype, to anyone else with this problem:

For any objects with animations that don't involve vertex animation, "Movable proxy" in the Octane object properties should be enabled.

Christophe is looking into making this setting automatically determined during export, to avoid this in future.
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Re: Exporting from 3DSMAX TO ORBX problem

Postby paride4331 » Mon Oct 15, 2018 6:41 am

paride4331 Mon Oct 15, 2018 6:41 am
Hi richardyarlett,
the file you sent in PM is unavailable on the cloud.
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