Turbulence in fog/ volume lights

Forums: Turbulence in fog/ volume lights
3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here viewforum.php?f=18

Turbulence in fog/ volume lights

Postby jim99 » Thu Aug 10, 2017 5:50 am

jim99 Thu Aug 10, 2017 5:50 am
Hi guys,

Is there any quick way to get turbulence or noise textures inside octane volume shader without using simulation?
So we could fake the turbulence in fog. Please see attached example in vray and C4d



Thanks

J
Attachments
Capture.JPG
EnvironmentFog_14.png
EnvironmentFog_14.png (75.44 KiB) Viewed 1700 times
Creating 2.5D Fog in Cinema 4D.jpg
jim99
Licensed Customer
Licensed Customer
 
Posts: 74
Joined: Wed Aug 19, 2015 6:07 am

Re: Turbulence in fog/ volume lights

Postby paride4331 » Thu Aug 10, 2017 7:56 am

paride4331 Thu Aug 10, 2017 7:56 am
Hi Jim99,
I think C4D uses particles to control turbulence texture node.
I tried to ask developers about this.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
User avatar
paride4331
Octane Guru
Octane Guru
 
Posts: 3689
Joined: Fri Sep 18, 2015 7:19 am

Re: Turbulence in fog/ volume lights

Postby jim99 » Thu Aug 10, 2017 3:21 pm

jim99 Thu Aug 10, 2017 3:21 pm
Hi paride4331,

Thanks for your reply. I have seen a demo for octane c4d, the noise for fog just by couple clicks super fast to use..also their IES light works with volume too.

It will be super useful if we had something like quick noise for fog like in Vray and c4d version... We dont have the luxury time to do simulation for every project...

Octane is great and fast but I really wish 3dsmax version could level up to c4d one. Sometimes lack of simple functions like this one makes people want start using Vray again especially they improved the RT renderer.

Cheers

J
jim99
Licensed Customer
Licensed Customer
 
Posts: 74
Joined: Wed Aug 19, 2015 6:07 am

Re: Turbulence in fog/ volume lights

Postby wrapthereal66 » Fri Aug 11, 2017 8:25 am

wrapthereal66 Fri Aug 11, 2017 8:25 am
Yes really this is a super important feature having a object called : fog!
Like this you can add specifig fog in specific area ! Simulating big vdb each time a want a little noisy fog is boring ! Please add this feature !!!! :)
wrapthereal66
Licensed Customer
Licensed Customer
 
Posts: 89
Joined: Tue Jun 14, 2016 7:07 pm

Return to Autodesk 3Ds Max


Who is online

Users browsing this forum: No registered users and 12 guests

Fri Apr 26, 2024 8:04 am [ UTC ]