Forums: mirrored objects issue while exporting from 3ds max
3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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by kilaD » Fri Aug 27, 2010 4:51 pm
kilaD
Fri Aug 27, 2010 4:51 pm
Hm.. I got the same thing, even after resetxform/converting to poly.
Mirroring causes artifacts indeed
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kilaD
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by 3rdeye » Fri Aug 27, 2010 6:25 pm
3rdeye
Fri Aug 27, 2010 6:25 pm
well me too..I tried all the possibilities...but no solution..not sure if anyone has ever come across this problem...I hope there is a solution..
3rdeye
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by 3rdeye » Sat Aug 28, 2010 11:38 am
3rdeye
Sat Aug 28, 2010 11:38 am
I think I found my way out..
added the edit mesh and optimize in the object's modifier stack..and all works well..
Kilad not sure but if you could add something in the export script so users dont have to do the whole scene manually..especially when the scene is big its really time consuming...well its just a thought for mirrored geometry..frankly I am not sure if mirrored geom can be recognised by scripting... you are the better judge
3rdeye
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