hi,
i've switched from 1.10 to 1.13 but it is the same.
I have a room with a side made from glass and structure to hold it. I sould have the shadow structure on the floor if light ( daylight or hdri ) placed correctly but nothing happened. if i remove the glass object things are ok and light enter the room and shadow are on the floor.
Direct light and alphashadow on.
thanks for the help.
[edit]
ok i've found i have to check fake shadows in material editor.
hope it is the correct behavior ??