no spaces in folder name

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3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Re: no spaces in folder name

Postby dwalser » Sun Jun 20, 2010 8:34 pm

dwalser Sun Jun 20, 2010 8:34 pm
thanks, yes i did it exactly like in the video.
It haves no error.
I don't see the square, that appears when I hold the mouse down shift it and shortly before I plug the script to the bar.
When you know what I mean... Nothing happens.
What's wrong..

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Re: no spaces in folder name

Postby dwalser » Sun Jun 20, 2010 8:45 pm

dwalser Sun Jun 20, 2010 8:45 pm
thanks for your effort, but it don't appears any errors.
I only cannot put the script to the toolbar. the little square don't appears.
Whats wrong?
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Re: no spaces in folder name

Postby kilaD » Sun Jun 20, 2010 10:42 pm

kilaD Sun Jun 20, 2010 10:42 pm
Sounds strange. You could try to assign it to a shortcut - go to keyboard, find max2octane and
assign it to i.e keypad1. Or put it in the quadmenu.

But have you been able to run the script at all?
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Re: no spaces in folder name

Postby dwalser » Mon Jun 21, 2010 7:30 pm

dwalser Mon Jun 21, 2010 7:30 pm
I found another denouement. I load the maxscript and play it.
Yes it is strange. But I guess that the fault is the language.
I work with the 3ds Max 2010 german. Can that be the reason?
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Re: no spaces in folder name

Postby kilaD » Tue Jun 22, 2010 1:38 am

kilaD Tue Jun 22, 2010 1:38 am
it may be
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Re: no spaces in folder name

Postby gramiyoe » Tue Jun 22, 2010 2:06 pm

gramiyoe Tue Jun 22, 2010 2:06 pm
Hi,
i can't drag out the Max2Octane tab, but script runs manually works fine... I have Max 2009 sp1 x64.... what is the problem?

EDIT: I can run the script, but i can't render. Only export is working, than nothing. :(
My spec. WIN VISTA ULTIMATE x64 / GFX280 / 4GB RAM / Core 2 Duo e6600 / ASUS P5W DH Deluxe
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Re: no spaces in folder name

Postby kilaD » Tue Jun 22, 2010 9:13 pm

kilaD Tue Jun 22, 2010 9:13 pm
tomacmuni wrote:I switched over to Windows7 32bit and tried max2octane there with moving mesh and texture and it worked first pop.
Still dunno, what's up with my vista 64bit, wa wa.

What is the difference between having a 'floatimage' vs an 'image' node for the obj diffuse?

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