glowstickbaystudios wrote:
This machine is simply a monster when it comes to GPU rendering and I have thought on the M1 Ultra if you care to hear them. Let me know if you do, if not, I won't bore you with my opinion on the future of the 2019 Mac Pro as well as the M-Series Mac Pro releasing this winter and beyond.
mskmgc wrote:glowstickbaystudios wrote:
This machine is simply a monster when it comes to GPU rendering and I have thought on the M1 Ultra if you care to hear them. Let me know if you do, if not, I won't bore you with my opinion on the future of the 2019 Mac Pro as well as the M-Series Mac Pro releasing this winter and beyond.
I would be curious to hear your thoughts as now that the M1 Ultra Mac Studio is out I’m weighing the pros and cons of getting the 64-core GPU version for C4D and GPU rendering vs just a base M1 Max for look dev combined with running a render node with a bunch of 6900/6800XTs in it (which is probably a lot more cost effective) vs waiting to see what the new Mac Pro brings.
-M
frankmci wrote:mskmgc wrote:glowstickbaystudios wrote:
This machine is simply a monster when it comes to GPU rendering and I have thought on the M1 Ultra if you care to hear them. Let me know if you do, if not, I won't bore you with my opinion on the future of the 2019 Mac Pro as well as the M-Series Mac Pro releasing this winter and beyond.
I would be curious to hear your thoughts as now that the M1 Ultra Mac Studio is out I’m weighing the pros and cons of getting the 64-core GPU version for C4D and GPU rendering vs just a base M1 Max for look dev combined with running a render node with a bunch of 6900/6800XTs in it (which is probably a lot more cost effective) vs waiting to see what the new Mac Pro brings.
-M
We're in a similar position. The ability to integrate the Mac Studio will determine if we stay with Apple workstations (this shop has been mostly Mac based for nearly 30 years) or make the move to Windows. We currently have both dedicated WIndows and Linux render machines on the LAN, so the horsepower of the workstation isn't crucial, as long as it's Network Render compatible with other platforms and GPUs, as it has been so far. I've got a machine I've used for some Octane X testing, but until I know for sure that we'll be going with it, I haven't kept up with development. When the time comes, I'll have a lot of hardware, software, and users at several locations to shift. A move to Mac Studio hardware would be much less of a headache than to Windows!
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