Bad AI denoiser for caustics at PT on OR 2022.1

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Bad AI denoiser for caustics at PT on OR 2022.1

Postby nuno1980 » Wed Mar 08, 2023 4:17 pm

nuno1980 Wed Mar 08, 2023 4:17 pm
Hello.

See 3 images:
-PT (path tracing) kernel at 4M samples per pixel (= 4 laps of regions picked bottom of 1MS/px)
rough 0.0632_PT_total 4h50min render time - total 4M-spp_4 regions picked bottom of 1M-spp.PNG


-PT with denoiser (same MS/px) - look highlights
rough 0.0632_Photon denoised_various bad.png


-new Photon Tracing kernel with denoiser at 515 S/px but no any variable caustics (less than 0.3 roughness ground)
rough 0.0632_Photon tracing denoised_total 39s render time.PNG


We don't want any blur nor any invisible for caustics for PT kernel but AI denoiser improved for caustics in next version of OR.
Last edited by nuno1980 on Wed Mar 08, 2023 9:22 pm, edited 2 times in total.
NOTE: I'm sorry for bad english due to mute ;)

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Re: Bad AI denoiser for caustics at PT on OR 2022.1

Postby elsksa » Wed Mar 08, 2023 6:38 pm

elsksa Wed Mar 08, 2023 6:38 pm
Hi,

The rule of thumb with (nearly all?) denoisers is to provide them an as cleaned input as possible (some yield superior results with additionally provided AOVs).

I'd be curious to see the Photon Tracing Kernel settings. On such a simple scene, it shouldn't be struggling to the point of requiring the use of the denoiser. It may, for a "polishing pass" rather than a means to an end, especially on such hardware.

How come the Photon Tracing Kernel has literally identical stats as the two other PT renders/screenshots?
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Re: Bad AI denoiser for caustics at PT on OR 2022.1

Postby nuno1980 » Wed Mar 08, 2023 9:19 pm

nuno1980 Wed Mar 08, 2023 9:19 pm
elsksa wrote:Hi,

The rule of thumb with (nearly all?) denoisers is to provide them an as cleaned input as possible (some yield superior results with additionally provided AOVs).

I'd be curious to see the Photon Tracing Kernel settings. On such a simple scene, it shouldn't be struggling to the point of requiring the use of the denoiser. It may, for a "polishing pass" rather than a means to an end, especially on such hardware.

How come the Photon Tracing Kernel has literally identical stats as the two other PT renders/screenshots?

I deceive you - I'm very sorry for the lack of the image rendered at Photon Tracing. lol ;)

PT settings:
PT settings.jpg


Photon Tracing settings - see OP
NOTE: I'm sorry for bad english due to mute ;)

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