Hello! I wanted to post a bug report for the Blender version of Octane but I wasn't allowed to. I read somewhere that the first post needs to be approved. Anyway, please approve me or whatever, if this is necessary. I honestly just wanted to report the following bug in blender:
UVs are not updating for Cylinder caps.
Steps to reproduce.
1) Launch Blender and go to Octane Rendered mode.
2) Make a Cylinder.
3) Apply a material and add some Albedo texture.
4) Go to Edit mode, select one of the circular side UVs of the cylinder (the caps) and move the UVs.
In the rendered view, these UVs don't seem to update. If you select all UVs, they do update. Maybe it's because these are NGons?