Alpha Post Processing - Bloom & Glare

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Alpha Post Processing - Bloom & Glare

Postby jacobsorensen » Tue Jan 11, 2022 2:31 pm

jacobsorensen Tue Jan 11, 2022 2:31 pm
Hi everyone,

I have a fairly simple scene in Cinema 4D with an element I'm trying to render out in Alpha with post processing included. I've added bloom and glares as post processing, but I can't seem to figure out a way to render the post processing out with alpha. I've tried enabling the render passes in the render settings and within that enabling the "post" passes in the "beauty passes", but it doesn't seem to work. Can you help me?

Thanks!

Screenshot of render passes:
https://ibb.co/vD9wn0N
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Re: Alpha Post Processing - Bloom & Glare

Postby bepeg4d » Wed Jan 12, 2022 7:18 am

bepeg4d Wed Jan 12, 2022 7:18 am
Hi,
please have a look at this other discussion here:
viewtopic.php?f=9&t=78227&p=403544&hilit=alpha+post+effect#p403544

ciao,
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Re: Alpha Post Processing - Bloom & Glare

Postby jacobsorensen » Thu Jan 13, 2022 8:58 pm

jacobsorensen Thu Jan 13, 2022 8:58 pm
Thank you so much for your answer Beppe!

I'm fairly new to Octane, so bare with me.

I've tried following your guide in that post, but I just can't get the glares to be rendered out as well. I get a post-processing layer in the photoshop file, but it doesn't have the glares only a kind of blur.

Is there anyway you can post some screenshots of what to tick off and on in the render settings?
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Re: Alpha Post Processing - Bloom & Glare

Postby rosydam » Mon Aug 28, 2023 7:24 am

rosydam Mon Aug 28, 2023 7:24 am
jacobsorensen wrote:Thank you so much for your answer Beppe!

I'm fairly new to Octane, so bare with me.

I've tried following your guide in Pokemon Fusion that post, but I just can't get the glares to be rendered out as well. I get a post-processing layer in the photoshop file, but it doesn't have the glares only a kind of blur.

Is there anyway you can post some screenshots of what to tick off and on in the render settings?

me too
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Re: Alpha Post Processing - Bloom & Glare

Postby elsksa » Tue Aug 29, 2023 1:50 pm

elsksa Tue Aug 29, 2023 1:50 pm
Hi,

Here’s a thread that goes over it: https://render.otoy.com/forum/viewtopic.php?f=30&t=77648
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Re: Alpha Post Processing - Bloom & Glare

Postby bepeg4d » Tue Aug 29, 2023 2:13 pm

bepeg4d Tue Aug 29, 2023 2:13 pm
Ok, here is a completely different approach.
I have used the OctaneRender Compositor in Render Settings/OctaneRender/AOV groups tab to obtain an enhanced version of the Post Effect AOV, and masking it with the Inverted Alpha channel of the Beauty pass:
IMG_9559.jpeg


There is also a Color AOV to check the result on the right.

In this way, in Photoshop, you just need to Linear Add the Out1 AOV on top of the Beauty, or Denoised Beauty AOV:
IMG_9560.jpeg


Here is with same blue background for comparison.

And here is the example scene:
PostAlphaAOVs.zip
(181.45 KiB) Downloaded 72 times


ciao,
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