elsksa wrote:Hi, a LOD (level of detail) is usually handled by the 3D DCC (i.e Maya, Cinema 4D, etc). The renderer has internal features and optimizations to handle large geometry as long as it fits the VRAM of the GPU(s) used for geometry dash rendering.
Octane is a native spectral path-tracing GPU based renderer featuring AI features that are briefly explained here: viewtopic.php?f=7&t=66014.
It is strongly recommended to consult the official documentation page as it will contain many information of Octane's features, options, and more: https://docs.otoy.com/StandaloneH_STA/S ... Manual.htm
Return to Demo Version Questions & Discussion
Users browsing this forum: No registered users and 30 guests