No Motion blur while using Object Emitter?

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No Motion blur while using Object Emitter?

Postby ArturM » Tue Jul 28, 2020 10:51 am

ArturM Tue Jul 28, 2020 10:51 am
Hi !
I''m trying to render a rain scene where droplets supposed to be blurred. They are emitted by the Particles Emitter as a little spheres but it doesn't seem to work. I mean they are visible in the final render but without the MB. I applied the Octane Tag both to the Emitter and to the droplet but still there are no MB. Motion Blur in the OctaneCamera tag is also turned on. Am I missing something or Octane has some limits when it comes to working with these C4D native tools?



Best regards.
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Re: No Motion blur while using Object Emitter?

Postby bepeg4d » Fri Jul 31, 2020 7:07 am

bepeg4d Fri Jul 31, 2020 7:07 am
If I remember well, it should work, do you mind to share an example scene that shows the issue?

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Re: No Motion blur while using Object Emitter?

Postby ArturM » Thu Sep 17, 2020 4:20 pm

ArturM Thu Sep 17, 2020 4:20 pm
bepeg4d wrote:If I remember well, it should work, do you mind to share an example scene that shows the issue?

ciao Beppe


I checked some settings and now only some spheres (created by the Emitter) are affected by the motion blur.
But there is one more thing. That MB is only shown in the Live Viewer but not in the final render(as the picture that I'm attaching is showing).

P.s. So sorry for such a late reply!

Regards,

A.M.

*EDIT* I don't think I can attach picture nor file : (
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Re: No Motion blur while using Object Emitter?

Postby bepeg4d » Fri Sep 18, 2020 7:42 am

bepeg4d Fri Sep 18, 2020 7:42 am
Please, write to [email protected] sharing your Otoy username, probably your Forum permissions need to be corrected.

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Re: No Motion blur while using Object Emitter?

Postby ArturM » Thu Sep 24, 2020 11:50 am

ArturM Thu Sep 24, 2020 11:50 am
bepeg4d wrote:Please, write to [email protected] sharing your Otoy username, probably your Forum permissions need to be corrected.

ciao Beppe


Hah, Done ! Thanks for the advice : )

And here is the file and the pic that I mentioned before : )
Attachments
Raindrops without MB.rar
(47.65 KiB) Downloaded 205 times
1.jpg
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Re: No Motion blur while using Object Emitter?

Postby bepeg4d » Fri Sep 25, 2020 5:40 am

bepeg4d Fri Sep 25, 2020 5:40 am
Confirmed, there is an issue with motion blur and sandard emitter in Picture Viewer, I’m going to report this to the devs.
But, if you export the scene to Standalone, it works correctly, and you can render from there:
B137BFE3-3C5F-4D36-B363-74C50456C9AB.jpeg


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Re: No Motion blur while using Object Emitter?

Postby ArturM » Fri Sep 25, 2020 9:01 am

ArturM Fri Sep 25, 2020 9:01 am
Ok ok, thank you : ) !

Regards,

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Re: No Motion blur while using Object Emitter?

Postby BLKRCAT » Tue Nov 17, 2020 4:58 am

BLKRCAT Tue Nov 17, 2020 4:58 am
Any update on this?
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Re: No Motion blur while using Object Emitter?

Postby aoktar » Tue Nov 17, 2020 9:41 am

aoktar Tue Nov 17, 2020 9:41 am
If you try to use direct access for particle engine with standard emitter, motion blur is disabled on latest builds. Done for avoiding nonconsistent results.
Use standard emitter without objecttag/particle access.
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Re: No Motion blur while using Object Emitter?

Postby anastasia.bilnitckaia » Wed Nov 25, 2020 7:56 pm

anastasia.bilnitckaia Wed Nov 25, 2020 7:56 pm
aoktar wrote:If you try to use direct access for particle engine with standard emitter, motion blur is disabled on latest builds. Done for avoiding nonconsistent results.
Use standard emitter without objecttag/particle access.


sorry i don't understand, please explain
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