Hi BK!,
This is my configuration:
Intel Xeon CPU E5-2680 2.70 GHz (2 processors)
NVIDIA GeForce GTX TITAN (x 8 GPU)
128 GB RAM
It's the batch render from Maya GUI.
The 10 seconds render is from render current frame button.
I will try the pre cache option and will let you know as well as the OFM 2019.1.x-15
Thank you!
Hi InsertCoinRender,
Thank you so much for the system specs.
Also, please try to enable the Verbose mode checkbox to see the scene translation/rendering timings in a log for both modes [ Batch render and Render current frame commands ].
You would clearly see that the RENDERING time is the same, but the TRANSLATION time is the one that makes the difference (because the scene is cached in IPR/Render current frame mode).
If you will set the HDR image type in the global settings before starting the IPR, and will switch the frame during IPR rendering (not just start the IPR, but switch to completely different frame while the IPR is running) when the "frames to pre-cache" is DISABLED - you'll see the IPR rendering is taking longer too, because the scene re-translation is taking place. But it will be anyway FASTER than batch-rendering because it does not spend any time to SAVE THE IMAGES' files to a disk, which may take A LOT of time in batch mode, especially when several passes are saved.
Hope you will find this useful.
cheers