I have a question concerning Blender and octane render.

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I have a question concerning Blender and octane render.

Postby adamblaze2468 » Wed Jun 22, 2011 7:53 pm

adamblaze2468 Wed Jun 22, 2011 7:53 pm
I wanted to know if there is any features that is not supported like particles from blender. Also if I buy Octane render will it automatically detect blender and integrate into it or will I have to do it myself.
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Re: I have a question concerning Blender and octane render.

Postby Daniel » Thu Jun 23, 2011 7:39 am

Daniel Thu Jun 23, 2011 7:39 am
I don't think particles are currently supported (never tried it myself, but I think I've read that they're not). Octane isn't integrated into Blender, but there is an export script available for Blender once you buy Octane.
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Re: I have a question concerning Blender and octane render.

Postby GeoPappas » Thu Jun 23, 2011 11:11 am

GeoPappas Thu Jun 23, 2011 11:11 am
Octane doesn't support particles directly, but if you can turn them into a mesh and then export them into an OBJ format, then you can import it into Octane.
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Re: I have a question concerning Blender and octane render.

Postby Alain » Thu Jun 23, 2011 11:30 am

Alain Thu Jun 23, 2011 11:30 am
You better wait until Object Instances are supported.

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Re: I have a question concerning Blender and octane render.

Postby steveps3 » Thu Jun 23, 2011 11:39 am

steveps3 Thu Jun 23, 2011 11:39 am
Nothing that isn't a physical mesh is supported. i.e. the smoke simulator, hair, particles. Octane also only supports a single UV mesh per object so if you are using multiple UVs then these will not work. Also the use of empties to position decals do not work. I am sure there are other things but these are the main points to consider.
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