by steveps3 » Thu Jun 23, 2011 11:39 am
steveps3
Thu Jun 23, 2011 11:39 am
Nothing that isn't a physical mesh is supported. i.e. the smoke simulator, hair, particles. Octane also only supports a single UV mesh per object so if you are using multiple UVs then these will not work. Also the use of empties to position decals do not work. I am sure there are other things but these are the main points to consider.
(HW) Intel i7 2600k, 16GB DDR3, MSI 560GTX ti (2GB) x 3
(SW) Octane (1.50) Blender (2.70) (exporter 2.02)
(OS) Windows 7(64)