Texture problem in Octane

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Texture problem in Octane

Postby Manveer Dhillon » Fri Apr 29, 2011 8:06 am

Manveer Dhillon Fri Apr 29, 2011 8:06 am
Hi all,
As you can see by the image provided my textures are funky looking. I've imported this model from Lightwave as a .obj and my textures are .tga files. Any ideas?
Attachments
Textures bad.PNG
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Re: Texture problem in Octane

Postby ycarry » Fri Apr 29, 2011 8:17 am

ycarry Fri Apr 29, 2011 8:17 am
gristle wrote:UV map issues?
+1
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Re: Texture problem in Octane

Postby Manveer Dhillon » Fri Apr 29, 2011 8:53 am

Manveer Dhillon Fri Apr 29, 2011 8:53 am
The UV map works fine in Lightwave. Is there a certain way I need to export the UV information?
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Re: Texture problem in Octane

Postby ycarry » Fri Apr 29, 2011 12:20 pm

ycarry Fri Apr 29, 2011 12:20 pm
User manual show "Screenshots of recommended exporter settings"...
what is your export options?
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Re: Texture problem in Octane

Postby Manveer Dhillon » Sat Apr 30, 2011 2:41 am

Manveer Dhillon Sat Apr 30, 2011 2:41 am
ycarry wrote:User manual show "Screenshots of recommended exporter settings"...
what is your export options?


There aren't many options in Lightwace to export. But I've attached what I found.
Attachments
obj option.PNG
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Re: Texture problem in Octane

Postby Manveer Dhillon » Sat May 21, 2011 3:16 am

Manveer Dhillon Sat May 21, 2011 3:16 am
Hi.

I've had the chance to use my friends Registered version of Octane Render with the Lightwave to Octaen exporter and I'm getting a worse result than my Lightwave built in exporter. Image provided of my issues. any ideas?
Attachments
Capture.PNG
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Re: Texture problem in Octane

Postby radiance » Sat May 21, 2011 7:34 am

radiance Sat May 21, 2011 7:34 am
Hi,

Sorry but we can't help you without more information,
please provide a complete screenshot with some nodes/etc of your material setup,
and a some exported files attached in zip or something.

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Re: Texture problem in Octane

Postby Manveer Dhillon » Wed Jun 01, 2011 5:44 pm

Manveer Dhillon Wed Jun 01, 2011 5:44 pm
I've got the model to work in Octane..there were a couple of Sub Patched polys that weren't frozen.

The issue I'm having now is that the textures are not importing with the .obj file. The .mtl file and .obj file are located in the same folder and the file paths of the .mtl file are correct.
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Re: Texture problem in Octane

Postby radiance » Thu Jun 02, 2011 1:11 am

radiance Thu Jun 02, 2011 1:11 am
Manveer Dhillon wrote:I've got the model to work in Octane..there were a couple of Sub Patched polys that weren't frozen.

The issue I'm having now is that the textures are not importing with the .obj file. The .mtl file and .obj file are located in the same folder and the file paths of the .mtl file are correct.


If you're mtl file contains valid textures they should load, if they don't load there must be a syntax or directory/filename problem...

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Re: Texture problem in Octane

Postby Manveer Dhillon » Thu Jun 02, 2011 9:58 am

Manveer Dhillon Thu Jun 02, 2011 9:58 am
radiance wrote:
Manveer Dhillon wrote:I've got the model to work in Octane..there were a couple of Sub Patched polys that weren't frozen.

The issue I'm having now is that the textures are not importing with the .obj file. The .mtl file and .obj file are located in the same folder and the file paths of the .mtl file are correct.


If you're mtl file contains valid textures they should load, if they don't load there must be a syntax or directory/filename problem...

Radiance


Aye thanks for the reply. I'm just an artiste however..I'm not too sure what you mean by a syntax problem. Would you happen to know how would I go abouts resolving this :?:
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