So I decided to try the stand along renderer with a CAD program by exporting obj but can't seem to make heads or tails of the interface and workflow
With that said, I watched a few video's and read through the online documentation to no avail.
The best I can do is render a square patch with what looks like a gear logo and some lines going across it - no orbiting, zooming etc.
Can anyone help with this?
My process is as follows;
1. move the mouse over the Graph Editor and right click. This will bring up the context menu with the node options list. Select geometry ->scene to import an alembic file, or geometry -> mesh to import an .obj file. (fig 4.4). Locate the exported file using the file dialog box.
2. When the scene is loaded, it will be represented by a new node in the Graph Editor. Clicking on this new node will start the scene rendering in the Render Viewport and will display all the materials associated with the scene in the Node Inspector.