Blender plugin limitations?

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Blender plugin limitations?

Postby SamCameron » Sun Jan 02, 2011 1:05 pm

SamCameron Sun Jan 02, 2011 1:05 pm
Hi, as we cannot try the plugin in the demo version I have some questions:

1 - does it works blendshapes animations with the plugin exporter?

2 - does it works particle mesh animations with the plugin exporter?

3 - can I get an RGBa final image as output? also some other channels apart of alpha?

4 - wich blender version should I use with the plugin? 2.49? or 2.5x?

Thanks in advance.
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Re: Blender plugin limitations?

Postby radiance » Mon Jan 03, 2011 12:10 am

radiance Mon Jan 03, 2011 12:10 am
SamCameron wrote:Hi, as we cannot try the plugin in the demo version I have some questions:

1 - does it works blendshapes animations with the plugin exporter?

2 - does it works particle mesh animations with the plugin exporter?

3 - can I get an RGBa final image as output? also some other channels apart of alpha?

4 - wich blender version should I use with the plugin? 2.49? or 2.5x?

Thanks in advance.


Hi,

1. Yes, the exporter bakes the meshes prior to output.

2. Particles are supported but only as mesh objects with faces

3. Current versions don't support alpha channel for output, however the next update will.

4. Currently the 2.4 exporter is the best version, the most complete.


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Re: Blender plugin limitations?

Postby Number » Mon Jan 03, 2011 11:40 pm

Number Mon Jan 03, 2011 11:40 pm
how to create alpha nice tut

viewtopic.php?f=21&t=1650
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