Forums: OBJ problems
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by arail » Fri Apr 16, 2010 9:27 pm
arail
Fri Apr 16, 2010 9:27 pm
I created this model in SketchUp, imported it into modo, cleaned it up and saved it as an OBJ.
The file looks fine in modo but when I open it in Octane I get all these strange triangles and shading errors.
Any advice is appreciated
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by radiance » Fri Apr 16, 2010 9:50 pm
radiance
Fri Apr 16, 2010 9:50 pm
you need to turn off the 'smooth' option on your material(s) in octane.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
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by arail » Sat Apr 17, 2010 2:23 am
arail
Sat Apr 17, 2010 2:23 am
Thanks for the quick reply.
Turning off Smoothing got rid of almost all the shader errors but not the strange triangulation.
Any thoughts on that?
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by arail » Sat Apr 17, 2010 3:55 am
arail
Sat Apr 17, 2010 3:55 am
Solved the problem myself.
I haven't worked with OBJ files before.
Faces can't be angled pieces, otherwise they get 'triangulated' like that.
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by radiance » Sat Apr 17, 2010 9:19 am
radiance
Sat Apr 17, 2010 9:19 am
nice, that's one item less for me to do
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