funk wrote:divasoft wrote:In addition to the fact that 2020.1 works 2 times slower than 2020.1 RC4
I havent noticed a 2x slow down. You should report it and get a scene to OTOY
expired build (RC4) render 1 frame for ~2:30, 2020.1 render time ~3:40.
I honestly don’t see the point of sending something to the otoy developers, without sarcasm. The previous time I wanted to create a project in the octane, I started getting random crashes in the final render every 3-5-10 frames. I turned to Ahmet and he said that to simulate particles (x-particles) to check my bug report is too long and there are more important things to do. as a result, a month passed and of course Ahmet did not check anything. Thus, it was not possible to make the final render of the project and I had to completely recreate the project with redshift. And about the same thing happened with my other reports over the course of all 10 years. In more or less degree. Dozens of my colleagues in the industry are experiencing the same problems, and gradually switch to other renders, disappointed in the octane, although they love it. I apologize for my sharp emotional reaction in my posts, but when everything stops working for you, and the project needs to be handed over and there is no time to check dozens of combinations of integration and slave nodes to find a working one, you will be in a panic as me.
In turn, the guys from the redshift were as attentive as possible to my bugreports and did a particle simulation if the test required it.