funk wrote:I think there is a big misunderstanding here. Octane's Fstop and ISO have never worked like a real camera. A "technical" user who knows how a camera works could never have used them to produce "correct" results. Removing those pins hasn't removed any "accuracy".
This should be something that is then addressed by the Octane team. Instead of simplifying an attribute they should be staying true to their statement and make the Fstop and ISO, with the addition of a shutter speed, work correctly:
otoy wrote:Octane Render doesn’t sacrifice accuracy in order to provide a 10x to 50x speed increase over traditional, CPU based unbiased ray tracers.
The camera parameters are part of the final calculation and thus I consider it part of the "accuracy." They can still keep their simplicity and have that single slider change the values within Fstop, ISO etc.. and vice versa.