Octane Render 1.021 beta2.1 released [OBSOLETE]

Forums: Octane Render 1.021 beta2.1 released [OBSOLETE]
VIP Information, news and announcements regarding new Octane Render commercial products and releases.

Octane Render 1.021 beta2.1 released [OBSOLETE]

Postby radiance » Mon Apr 26, 2010 6:00 pm

radiance Mon Apr 26, 2010 6:00 pm
Hi everyone,

Refractive Software LTD is proud to announce the availability of version 1 beta2.1 final of Octane Render.
This release is for PC's running MS Windows, Apple Mac's running Leopard or Snow Leopard or Linux Systems.

Important note regarding Multi-GPU Support
We have decided to delay our multi-gpu implementation to the soon following 2.2 update.

This release archive contains a complete illustrated PDF Manual of the software.
We recommend new users to read it carefully.

After installation, the software will ask your license key, please use the same key you used for beta1/2.
You do not need to send us a new activation request email.

Bugfixes since RC1
Code: Select all
- Improved fermi architecture optimization, nearly double speedup. (4 MegaSamples/sec on the benchmark scene)
- fixed CMD+left click for multi material picking on mac OS X
- fixed incorrect camera raster horizontal position issue
- fixed issue when closing the application and not asking to save/cancel
- Command shortcuts added for Opening (CTRL/CMD O - open), New (CTRL/CMD N - new), Save (CTRL/CMD S - save)



New Features since beta2

Code: Select all
- support for fermi architectures (Nvidia GTX400 series)

- new multi picker, right click with material picker to select materials hidden behind others
- new zoom picker, use it to move towards/focus on an object

- built in support for rendering turntable animations
- built in support for rendering daycycle animations
- command line automation flags for batch animation rendering, and passing camera placement and OBJ relinking
- can choose which gpu to use by default as command line flag (-g x)

- many Mac OS X UI enhancements, native menu bar, OCS icons, etc...
- updated manual



Changes & Bugfixes since beta2

Code: Select all
- material and autofocus picking on different resolutions and after panning/zooming the image now works correctly
- more stability when changing render resolution while rendering
- bottom part of image is correctly displayed when navigating with supersampling
- roughness of glossy materials can go lower than min 40, and does'nt produce fireflies anymore
- bump mapping sampling of large maps is corrected.
- vignetting does'nt dissolve image gamma on edges anymore (eg works in HDR space)
- linux version can now read .PNG image file format
- fixed issue with diffuse transmission being connected by default on diffuse materials giving incorrect shading
- render hour timer issue is fixed.
- loading of files with non minor case .obj is fixed
- 16bpp grayscale images and 32bpp HDR grayscale images are now working on all platforms
- CMD+Q quits the application on Mac OS X
- Mac OS X version does'nt crash on exit anymore
- OBJ material import adds scale parameter
- nodes can be renamed correctly now
- Mac OS X does'nt need specific order of cuda package installation and the making of the symbolic link to the cuda runtime anymore.
- large nodes scroll more smooth/fast in node inspector



Download


DEMO SUITE

This demo suite archive is for all platforms, and is as of now a separate download:
http://www.refractivesoftware.com/downl ... oSuite.zip (16MB)


MS Windows

Self Installing executables:

http://www.refractivesoftware.com/custo ... win_32.exe (11MB)
http://www.refractivesoftware.com/custo ... in_x64.exe (11.6MB)

ZIP file archives:

http://www.refractivesoftware.com/custo ... win_32.zip (10.6MB)
http://www.refractivesoftware.com/custo ... in_x64.zip (12.2MB)


Apple MAC OS X 10.5/6

http://www.refractivesoftware.com/custo ... ac_osx.pkg (13.2MB)

(Note: Current Nvidia CUDA toolkits are 32bit only, we will supply x64 Mac OS X packages in the future, when nvidia supports it)


GNU/Linux

http://www.refractivesoftware.com/custo ... ux_x64.tgz (12.5MB)


Known Issues and Limitations

Code: Select all
- No Import of RenderMan RIB files.
- No MLT Sampling, this means some scenes present 'fireflies' eg bright pixels/dots,
  which are a natural side effect of unbiased algorithms.
  The commercial versions of Octane Render will feature MLT and other options which take care of this issue.

RIB, Collada and MLT will be made available in the next beta3.



Please note that this release is an incremental update towards the complete v1.0 with all planned features as on our product page.

Please post your experiences and possible issues with this release candidate in this thread.
Your help is much appreciated.

Yours,
The Octane Render Team
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
radiance
 
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Re: Octane Render 1.021 beta2.1 released

Postby livuxman » Mon Apr 26, 2010 7:05 pm

livuxman Mon Apr 26, 2010 7:05 pm
I tried the final beta2.1 version in linux, and exits with this error (demo and commercial):

octane: symbol lookup error: ./octane: undefined symbol: cudaFuncSetCacheConfig

Cheers
LiVux 64bit | Geforce GTX260 Core 216 and GTX470 | i7 860 | 8Gb | Drivers 275.09.07 | Cuda 4.0.17
livuxman
Licensed Customer
Licensed Customer
 
Posts: 118
Joined: Thu Jan 28, 2010 5:58 pm
Location: Valencia

Re: Octane Render 1.021 beta2.1 released

Postby radiance » Mon Apr 26, 2010 7:19 pm

radiance Mon Apr 26, 2010 7:19 pm
livuxman wrote:I tried the final beta2.1 version in linux, and exits with this error (demo and commercial):

octane: symbol lookup error: ./octane: undefined symbol: cudaFuncSetCacheConfig

Cheers


great, another disaster :)
does the device manager by any chance report you have a compute model 2.0 card ?

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
radiance
 
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Re: Octane Render 1.021 beta2.1 released

Postby radiance » Mon Apr 26, 2010 7:21 pm

radiance Mon Apr 26, 2010 7:21 pm
can someone else please confirm these binaries work on non fermi cards ????? we tested them thoroughly.
please someone report, or i will have to cancel the release and pull it.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
radiance
 
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Re: Octane Render 1.021 beta2.1 released

Postby livuxman » Mon Apr 26, 2010 7:24 pm

livuxman Mon Apr 26, 2010 7:24 pm
It report cuda capability mode 1.3
You do not have the required permissions to view the files attached to this post.
LiVux 64bit | Geforce GTX260 Core 216 and GTX470 | i7 860 | 8Gb | Drivers 275.09.07 | Cuda 4.0.17
livuxman
Licensed Customer
Licensed Customer
 
Posts: 118
Joined: Thu Jan 28, 2010 5:58 pm
Location: Valencia

Re: Octane Render 1.021 beta2.1 released

Postby radiance » Mon Apr 26, 2010 7:27 pm

radiance Mon Apr 26, 2010 7:27 pm
this is very strange, that function is for fermi cards and it is only run when you actually have a compute 2.0 model card.
there must be a bug in the linux cuda 3.0 runtime then, it seems to report your card internally as a 2.0 (eg fermi) and tries to do the new fermi optimizations on it.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
radiance
 
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Re: Octane Render 1.021 beta2.1 released

Postby radiance » Mon Apr 26, 2010 7:28 pm

radiance Mon Apr 26, 2010 7:28 pm
just stick to the RC1 for now then, i'll provide another linux version tomorrow.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
radiance
 
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Re: Octane Render 1.021 beta2.1 released

Postby radiance » Mon Apr 26, 2010 7:30 pm

radiance Mon Apr 26, 2010 7:30 pm
can other users please report if they have problems with this release asap so i can pull it if needed ?
EDIT: especially linux users.

Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
User avatar
radiance
 
Posts: 7633
Joined: Wed Oct 21, 2009 2:33 pm

Re: Octane Render 1.021 beta2.1 released

Postby livuxman » Mon Apr 26, 2010 7:38 pm

livuxman Mon Apr 26, 2010 7:38 pm
For me there is no problem waiting, the RC1 works well.
Peacefully and to see if someone else reports it.
Thank you very much radiance.
LiVux 64bit | Geforce GTX260 Core 216 and GTX470 | i7 860 | 8Gb | Drivers 275.09.07 | Cuda 4.0.17
livuxman
Licensed Customer
Licensed Customer
 
Posts: 118
Joined: Thu Jan 28, 2010 5:58 pm
Location: Valencia

Re: Octane Render 1.021 beta2.1 released

Postby mib2berlin » Mon Apr 26, 2010 7:39 pm

mib2berlin Mon Apr 26, 2010 7:39 pm
Beta 2 also reports capability mode 1.3 i never care about.
Beta 2.1 final works here fine.

Cheers mib
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
mib2berlin
Licensed Customer
Licensed Customer
 
Posts: 1187
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany
Next

Return to Commercial Product News & Releases (Download here)


Who is online

Users browsing this forum: juanjgon, maro and 2 guests

Tue Nov 12, 2019 10:18 am [ UTC ]