Great to hear it is working for you too
For other users, here is a video by Raphael Rau on how to setup Network rendering in c4doctane:
https://youtu.be/1gCWZYSMUvc?si=wENkR7FHUJa2wGt3
Happy GPU Net rendering!
ciao,
Beppe
bepeg4d wrote:Hi all,
c4doctane 2023.1.2 is out:
https://render.otoy.com/plugindownloads ... .2_OSX.zip
You can find the release notes here:
viewtopic.php?f=85&t=82847
This version also fixes the issue of force quitting after closing C4D, if RedShift is activated.
(Big thanks to Peter Bokor for the great help on this)
Happy GPU rendering, and Happy New Year
ciao,
Beppe
bepeg4d wrote:Hi David,
thanks for sharing your tests.
Yes, the speed is scene dependent.
Maybe you can share a screenshot of the info-bar per scene loaded in Live View, in order to have a rough idea about the scene complexity, like poly count, memory used, ecc.
About Network rendering, what type of network connection do you have between PC and M3?
ciao,
Beppe
cjadams wrote:ITs not just you.. the network panel doesn't work for me either.. regardless of: Mac to Mac - Mac to pc
I'm hoping we don't have long to wait to finally after years.. be able to do MAC-PC rendering!!!
SimonKn wrote:cjadams wrote:ITs not just you.. the network panel doesn't work for me either.. regardless of: Mac to Mac - Mac to pc
I'm hoping we don't have long to wait to finally after years.. be able to do MAC-PC rendering!!!
Did this ever get resolved?
mitchino wrote:So that makes it sound like even when using 10GBit Ethernet, having the render nodes doesn't really help when working in the live viewer for look dev etc.
It would be a great help, if anyone has time, to post a video showing the difference in speed and function in the live viewer when using just a mac, and using a mac and PC slave.
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