![Neutral :|](./images/smilies/icon_neutral.gif)
Any thoughts
![Question :?:](./images/smilies/icon_question.gif)
Same problem here, with a Radeon Pro 555X...
Thanks !
james_conkle wrote:riodepost wrote:...
So I have a request, is it possible to set the preview scaling option? So that the Retina screen does not display the image in accordance with its pixels, which are simply too small.
Now only a tiny fragment scales, which doesn't help at all.
THIS! I've been looking for this feature in the CUDA plugin for C4D since I switched from Redshift.
keithrondinelli1974 wrote:For newcomers wishing to emulate traditional Cinema 4D displacement using the C4D noise shaders, there are some settings and other tips that I've managed to work out:
1) Feed your C4D noise into a Baking Texture node. Bump up your resolution to 1024 or even 2048.
2) Add a Texture Projection to the Baking Texture and set it to Box.
3) Feed your Baking Texture into a Displacement Node set to Vertex Displacement, check on Auto Bump and set the subdivision level to somewhere around 4. Mid Level set to 0.5 helps keep the general shape of your geometry.
4) Feed this into the Displacement channel of your Shader.
Goldorak wrote:Right now the team is hard at work on Octane X | PR1.1 which will include fixes for the bugs reported to so far in PR1, and integrate general changes/fixes being made in tandem with 2020.1.5 CUDA.
Based on feedback, we are talking to apple/AMD folks about whether it may be possible to back-port some of the metal features to pre-vega GPUs, but it is still not likely to be viable. But we’re going to make 100% sure anyway...
DERJUNG wrote:paulmbutterworth wrote:Octane X Standalone works. However, Octane X plugin within Modo gives me this error in the log:
Started logging on 21.07.20 12:31:29
Octane X Enterprise PR1 (10000024)
Compute error 2097152:113:
Compute error 2097152:113:
compute device 1: Linking 6d197dfc90d19e72 shader failed
compute device 0: Linking 6d197dfc90d19e72 shader failed
device 1: failed to initialize render thread 0x7f811368b210
device 0: failed to initialize render thread 0x7f8113687890
I have OSX Catalina 10.15.6 running on Mac Pro 2019 with AMD Radeon Pro Vega II 32 GB. I've tried Modo 13.0v1, 13.v2, 14.0v1 & 14.0v2 so far.Goldorak wrote:Thanks for the report. We’ll investigate this with Paul.
Modo does not work. Paul said in his plugin thread that it would not be the plugin. ???
Which Modo Version do you use at Otoy for testing?
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