by radiance » Thu Jun 24, 2010 6:43 pm
radiance
Thu Jun 24, 2010 6:43 pm
i just had a check and everything seems ok (one small issue i noticed you use quads in your OBJ file, best always use triangles during export if the params are available).
the scale seems ok, and he's importing in meters.
the strange thing is that in a new scene everything renders fine, but his existing obj exhibits the issue.
I need some rest as it's been a long day but i'll look further tomorrow.
sam75 -> if you start a new project and import your OBJ, change the materials to diffuse (some are specular, eg the ceiling and floor),
then position sun and change to glossy it works fine here.
something must have been set somewhere that exhibits this issue.
i'll try to figure out why. it's definately a newcommer for me. never seen it before. (although maybe once, i think, but that was a scene scaling issue if i remember)
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB