Hi, I wondering if Sculptron exports Alembic with UV data.
I've recently been able to bring in character animation from 3dmax and apply a texture in Sculptron with the latest release.
But my biggest issue is once I export the animation back to 3dmax using the Alembic file format-All UV information is lost.
Am I doing something wrong? Or is this aspect of the software still being worked on? Would love some help on this.
Thank You!