Octane Solaris plugin 2022.1.0.6 - 12 13 22 [OBSOLETE]

Forums: Octane Solaris plugin 2022.1.0.6 - 12 13 22 [OBSOLETE]
Sub forum for plugin releases

Octane Solaris plugin 2022.1.0.6 - 12 13 22 [OBSOLETE]

Postby BK » Wed Dec 14, 2022 4:33 am

BK Wed Dec 14, 2022 4:33 am
OTOY® is proud to announce the availability of the new DCC plugin OctaneRender for Solaris V2022.1 - for Houdini 19.5.435.

The world's fastest unbiased GPU rendering engine on CUDA and Metal now integrates completely with Houdini 19.5 Solaris.

What is OctaneRender for Solaris?
The OctaneRender for Solari's plugin is based on Pixar’s USD (Universal Scene Description) and Pixar’s Hydra API to empower artist workflows across look development, scene layout, lighting, and final rendering.

Image

Image

Pixar's USD pipeline
https://renderman.pixar.com/stories/pixars-usd-pipeline

- Please note: OctaneSolaris is merged with the latest OctaneRender 2021.1 for Houdini build 2021.1.6.0 for Houdini 19.5.368, so no need to install the main plugin

-Installation steps-

Insert the OctaneRender® plugin folder path to the houdini.env file. Houdini®creates this file after launching it for the first time.
On Linux and macOS® systems, append a single line to enable OctaneRender®:

HOUDINI_PATH = "/path/to/octane;&"

On Windows® systems, you need to set the PATH to point to the plugin bin folder as well:

PATH = "C:/path/to/octane/bin;$PATH"


Setting this environment variable outputs any error related to loading the OctaneRender® plugin on the command line for diagnosing installation problems:
HOUDINI_DSO_ERROR = 2

-Houdnin Packages/json installation steps-

- Please create a folder inside Documents\houdini19.5 and name it as Packages
- Open notepad or any text editor and use these lines
Code: Select all
{
    "enable" : true,
    "env":
    [
        {
        "OCTANE_AUTOSPAREPARAMS" :
        {
            "value": 1,
        },
            //location to your octane folder (example below)
            "OCTVERSION": "PATH\TO\OCTANESOLARIS\Win64FOLDER",
        },       
     
        {
            "HOUDINI_PATH" :
            {
                "value": "$OCTVERSION",
            },

            "PATH" :
            {
                "value": "$OCTVERSION/bin",
            },
            "PXR_PLUGINPATH_NAME" :
            {
                //if you have the solaris version installed
                "value": "$PATH\TO\OCTANESOLARIS\dso\usd_plugins",
            },
        }
    ]
}


- Then Save as OctaneSolaris.json
- Please make sure to disable the .env paths

New features
To learn more about the new features and improvements of OctaneRender 2022.1 and the Render Node app, please check out the 2022.1 release post


- Change log since last release[Test]-


  • - Support for Octane 2022.1 unifying the Windows and Mac versions.
  • - Addition of the arm64 Mac build.
  • - Removed Use Old Volume Behavior and Use Old Color Pipeline options which are no longer supported in Octane 2022
  • - Removed the Max Upsampling interval which is not supported in Octane 2022
  • - Added Use OCIO check box to enable or disable the OCIO color space in the camera imager.
  • - Changed "Use OCIO view & look" setting name to "Use view look(s)" which matches Octane's setting.
  • - Added U/V wrap modes for textures.
  • - Fixed the basis curves widths.
  • - Added the Octane Network Rendering options window to the Octane Utility tab.
  • - Fixed interactive rendering for images that complete in the first pass.
  • - Fixed the extra frame update when the mouse is released in Solaris.
  • - Fixed motion blur for instanced meshes.
  • - Other internal bug fixes

Note: click the link below to refer to Important SOP to USD attribute conversion
https://www.sidefx.com/docs/houdini18.5 ... mport.html

-Known Issues-
- Solaris rendering extra beauty AOV with Octane node and currently investigating
- Light Linker is yet to be supported as we are investigating if we could assign the Octane light IDs internally.
However, the usual Octane light linking works as expected.
- Deep AOV is yet to support!


===================================
Studio+ Subscription Downloads
===================================
2022.1.0.6 - Houdini 19.5.435

===================================
macOS build Downloads for ARM64
===================================
2022.1.0.6 - Houdini 19.5.435

===================================
macOS build Download
===================================
2022.1.0.6 - Houdini 19.5.435




Happy GPU Rendering !!



Your team
OTOY
Kind Regards

bk3d
BK
OctaneRender Team
OctaneRender Team
 
Posts: 1336
Joined: Mon Oct 31, 2016 7:54 pm

Re: Octane Solaris plugin 2022.1.0.6 - 12 13 22 [Test]

Postby snakeboxmedia » Wed Dec 14, 2022 9:59 am

snakeboxmedia Wed Dec 14, 2022 9:59 am
This seems pretty solid so far, but I'm a little confused by the layout of things. Where do I find all the imager stuff? postFX, high light compression, denoising settings all that? it doesn't seem to be part of the Octane node or the render settings (which seems to be the same), so I assume I'm not looking in the right spot?

Thanks

EDIT: Found it! it's all on the camera! great!
snakeboxmedia
Licensed Customer
Licensed Customer
 
Posts: 140
Joined: Wed Jul 11, 2018 1:09 pm

Re: Octane Solaris plugin 2022.1.0.6 - 12 13 22 [Test]

Postby tripledistilled » Wed Dec 14, 2022 10:39 am

tripledistilled Wed Dec 14, 2022 10:39 am
Working nicely on macOS. Thank you.
tripledistilled
Licensed Customer
Licensed Customer
 
Posts: 42
Joined: Thu Feb 23, 2017 6:53 pm

Re: Octane Solaris plugin 2022.1.0.6 - 12 13 22 [OBSOLETE]

Postby BK » Thu Dec 15, 2022 2:50 am

BK Thu Dec 15, 2022 2:50 am
Hiya, thank you so much for your feedback.
We found an issue and released another build viewtopic.php?f=141&t=80941



Cheers
Kind Regards

bk3d
BK
OctaneRender Team
OctaneRender Team
 
Posts: 1336
Joined: Mon Oct 31, 2016 7:54 pm

Return to Releases


Who is online

Users browsing this forum: No registered users and 1 guest

Thu May 23, 2024 2:48 am [ UTC ]