Additional procedural textures in the light source

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Hydra Solaris

Additional procedural textures in the light source

Postby michaelskripin » Fri Apr 05, 2024 4:06 pm

michaelskripin Fri Apr 05, 2024 4:06 pm
Is it possible to connect procedural textures (gradient, noise, etc.) to the light source?
Other renderers use light filters, as far as I know.
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Re: Additional procedural textures in the light source

Postby BK » Mon Apr 08, 2024 2:30 am

BK Mon Apr 08, 2024 2:30 am
michaelskripin wrote:Is it possible to connect procedural textures (gradient, noise, etc.) to the light source?
Other renderers use light filters, as far as I know.

Hi Michael,

Thanks again for the reminder.

Do you mean the *Use texture* param in the main Octane light plugin?
We have an internal ticket to implement the same feature.

cheers
Kind Regards

bk3d
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Re: Additional procedural textures in the light source

Postby adrianr » Mon Apr 08, 2024 6:20 am

adrianr Mon Apr 08, 2024 6:20 am
Light filters would be a nice 'Solaris' way to implement them - That's what Vray is doing also. Redshift have a weird implementation needing a dummy prim last I checked. Getting the regular texture parm working is a start but not really the same thing.
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Re: Additional procedural textures in the light source

Postby skientia » Mon Apr 08, 2024 12:00 pm

skientia Mon Apr 08, 2024 12:00 pm
michaelskripin wrote:Is it possible to connect procedural textures (gradient, noise, etc.) to the light source?
Other renderers use light filters, as far as I know.

Octane "core" does support light filters in its own way. There is a section on this page and upcoming ORBX files will be available in the near future (collection of various light filters and procedural configurations that can be adapted to Octane plugins).
A free informative resource for everyone
SKIENTIA.CO/OCTANE
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Re: Additional procedural textures in the light source

Postby michaelskripin » Mon Apr 08, 2024 9:59 pm

michaelskripin Mon Apr 08, 2024 9:59 pm
BK wrote:
Do you mean the *Use texture* param in the main Octane light plugin?

cheers


Thank you for your reply.

I meant the ability to add a procedural texture to "Distribution", "Power" or "Texture" like in the main plugin, but in a more user-friendly way.
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Re: Additional procedural textures in the light source

Postby BK » Thu Apr 11, 2024 2:42 am

BK Thu Apr 11, 2024 2:42 am
michaelskripin wrote:
BK wrote:
Do you mean the *Use texture* param in the main Octane light plugin?

cheers


Thank you for your reply.

I meant the ability to add a procedural texture to "Distribution", "Power" or "Texture" like in the main plugin, but in a more user-friendly way.


Thank you Michael,
We have created an internal ticket to allow/add textures to distribution or textures like the main plugin.
Main plugin wworkflow seems to be okay.. please share if you have any idea!

Cheers
Kind Regards

bk3d
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