Can't get denoiser work with usdrender

Forums: Can't get denoiser work with usdrender
Hydra Solaris

Can't get denoiser work with usdrender

Postby Andreu » Mon Sep 19, 2022 9:31 am

Andreu Mon Sep 19, 2022 9:31 am
Hi,

I can get the denoising on the viewport but the image plane comes black when rendering to mplay using usdrender node. Rest of aovs work as expected as well as the other settings on the camera imager.

Not sure if I'm doing something wrong or is just not possible yet.
Andreu
Licensed Customer
Licensed Customer
 
Posts: 6
Joined: Sat May 09, 2020 9:20 am

Re: Can't get denoiser work with usdrender

Postby Andreu » Mon Sep 19, 2022 8:38 pm

Andreu Mon Sep 19, 2022 8:38 pm
Does anybody know if there currently a way to render a sequence within Solaris and the denoiser on?
Thanks!
Andreu
Licensed Customer
Licensed Customer
 
Posts: 6
Joined: Sat May 09, 2020 9:20 am

Re: Can't get denoiser work with usdrender

Postby BK » Thu Sep 22, 2022 9:40 pm

BK Thu Sep 22, 2022 9:40 pm
Andreu wrote:Does anybody know if there currently a way to render a sequence within Solaris and the denoiser on?
Thanks!


Hi Andreu,

Sorry for the delays.

In Solaris, we need to change the Frames with <> instead of $ sign, something like this
Code: Select all
$HIP/render/$HIPNAME.$OS.<F4>.exr


please find the sample to refer to.
RenderSequence.zip
(127.75 KiB) Downloaded 203 times



Cheers
Kind Regards

bk3d
BK
OctaneRender Team
OctaneRender Team
 
Posts: 1323
Joined: Mon Oct 31, 2016 7:54 pm

Re: Can't get denoiser work with usdrender

Postby stevepickup » Tue Oct 11, 2022 2:24 pm

stevepickup Tue Oct 11, 2022 2:24 pm
How do you then actually save these AOV's to file?
In the OBJ version you'd use the $OCTANE_LAYER - ie,
X:/$HIPNAME.$OS.$OCTANE_LAYER.<F4>.exr

But i cant figure out how to get them to save?
stevepickup
Licensed Customer
Licensed Customer
 
Posts: 29
Joined: Sun Jul 19, 2020 11:33 am

Re: Can't get denoiser work with usdrender

Postby BK » Wed Oct 12, 2022 2:33 am

BK Wed Oct 12, 2022 2:33 am
stevepickup wrote:How do you then actually save these AOV's to file?
In the OBJ version you'd use the $OCTANE_LAYER - ie,
X:/$HIPNAME.$OS.$OCTANE_LAYER.<F4>.exr

But i cant figure out how to get them to save?


Hi Steve,

Currently, all the selected AOVs are rendered as exr "Save layered EXR" options.
And the Object layers would be rendering the active layers enabled in the Output tab for now!
we are investigating if we could implement it like our main plugin!


Cheers
Kind Regards

bk3d
BK
OctaneRender Team
OctaneRender Team
 
Posts: 1323
Joined: Mon Oct 31, 2016 7:54 pm

Re: Can't get denoiser work with usdrender

Postby stevepickup » Wed Oct 12, 2022 8:58 am

stevepickup Wed Oct 12, 2022 8:58 am
Okay great thanks for the responce
stevepickup
Licensed Customer
Licensed Customer
 
Posts: 29
Joined: Sun Jul 19, 2020 11:33 am

Re: Can't get denoiser work with usdrender

Postby Andreu » Tue Oct 18, 2022 8:47 am

Andreu Tue Oct 18, 2022 8:47 am
Thanks for the example BK!
Andreu
Licensed Customer
Licensed Customer
 
Posts: 6
Joined: Sat May 09, 2020 9:20 am

Return to Hydra Solaris


Who is online

Users browsing this forum: No registered users and 10 guests

Fri Apr 26, 2024 6:46 am [ UTC ]