I am attaching a scene which causes an instant hard crash when I try to navigate the camera. In the openGl viewport its fine, but when I switch to octane, the camera goes to 0,0,0 and then if I try to navigate, it crashes houdini.
This is what was causing the crash in my laundromat scene.
https://www.dropbox.com/s/wk0qw7ch3fc30yt/octane_crash.hip?dl=0