I just bought a Mac Pro (2019) last month. If I buy a sub for now until Big Sur comes out, will I lose my free license then?
I asked this a minute ago, but OTOY got back to me and said no, it does not hurt the free license. I am ready to play.
I just bought a Mac Pro (2019) last month. If I buy a sub for now until Big Sur comes out, will I lose my free license then?
natemac00 wrote:With an external GPU using an AMD card, that should work?
plasmapeppers wrote:Wow! How much more exciting can it get - but when I try to use the PR1 Standalone demo it keeps failing. Octane's Log says
- Code: Select all
Compute error 2097152:113:
compute device 0: Linking 6d197dfc90d19e72 shader failed
device 0: failed to initialize render thread 0x7fa15c77ce50
Not sure what's wrong here - its just a default cube. I am running a 2018 Mac mini i7 32GB with a Radeon VII eGPU - on macOS 11 Big Sur Beta 2(maybe thats what is wrong?)
Goldorak wrote:plasmapeppers wrote:Wow! How much more exciting can it get - but when I try to use the PR1 Standalone demo it keeps failing. Octane's Log says
- Code: Select all
Compute error 2097152:113:
compute device 0: Linking 6d197dfc90d19e72 shader failed
device 0: failed to initialize render thread 0x7fa15c77ce50
Not sure what's wrong here - its just a default cube. I am running a 2018 Mac mini i7 32GB with a Radeon VII eGPU - on macOS 11 Big Sur Beta 2(maybe thats what is wrong?)
Yes - updated the FAQ to note that only 10.15.6 is supported!
Octane X Studio PR1 (10000024)
Compute error 2097152:113:
compute device 0: Linking 6d197dfc90d19e72 shader failed
device 0: failed to initialize render thread 0x7f8aed70fc40
Octane X Studio PR1 (10000024)
Compute error 2097152:113:
Compute error 2097152:113:
compute device 1: Linking 6d197dfc90d19e72 shader failed
compute device 0: Linking 6d197dfc90d19e72 shader failed
device 0: failed to initialize render thread 0x7fe79244d3d0
device 1: failed to initialize render thread 0x7fe79244dbf0
Goldorak wrote:Make sure to use C4D R21 for Octane X:
Note - the Octane X plug-in for C4D should be run on R21. Ahmet noted instability in R20 and R22, so that's the version to test. Same with Maya 2020 and SketchUp 2020, those are the versions to to use with Octane X.
I will add this to the FAQ.
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